Soul Hunt
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Soul Hunt is Season 1 of Mistfall Hunter. The Velgr are running soul experiments across Hallowgrove and Brandrgarde, and the Mistchaser captain Stinger asks the Gyldhunters to find his missing squad. The season added the Soul Harvest mode, the Soulgnawer boss and a story that ends with a purification ritual in Windrest.

Overview
Even as the Gyldenmist blankets Hallowgrove and Brandrgarde, the Velgr's soul experiments continue to spread. Meanwhile, the Gyldhunters have received a plea from Stinger, a Mistchaser: contact with his squad has been entirely severed, leaving behind nothing but scattered Messenger Bugs. At Stinger's behest, the Gyldhunters will venture deep into the mist in search of the truth.
| What it added | Summary |
|---|---|
| Mode | Soul Harvest, a chance event inside matches in Hallowgrove and Brandrgarde |
| Boss | Soulgnawer, woken by activating the Fate Altar |
| Item | Soul Cocoon, carried by Soul Incubators |
| Progress | The Fate Chart, which moves the season through its stages |
| Story | Stinger and the missing Mistchasers |
| Next season | Fires of the Past |
Maps
Season 1 was played on the two original maps. Each has a calm mode and harder ones with more Gyldening Intensity.
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Hallowgrove, Normal
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Hallowgrove, Chaos
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Brandrgarde, Normal
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Brandrgarde, Chaos
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Brandrgarde, Cataclysm
| Map | Mode | Difficulty |
|---|---|---|
| Hallowgrove | Normal | 1 |
| Hallowgrove | Chaos | 4 |
| Brandrgarde | Normal | 2 |
| Brandrgarde | Chaos | 5 |
| Brandrgarde | Cataclysm | 7 |
See Maps for entry requirements.
Soul Harvest
Soul Harvest is an operation that Dew and the Gyldhunters run to mend the Web of Fate. The Velgr are trying to create a False God; the Gyldhunters have to defeat the creatures warped by Soul Cocoons and hold a purification prayer that returns their souls to the Web of Fate.
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Soul Harvest
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Soul Incubator
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Resonance on the map
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Fate Altar
How it starts
- While Soul Harvest is active, a match in Hallowgrove or Brandrgarde has a chance to trigger it.
- The higher the Gyldening Intensity of the map, the higher the chance.
- When it triggers, Soul Incubators carrying Soul Cocoons spawn at random, along with a Fate Altar.
Soul Cocoons

The Velgr, led by Archwizard Sáldr, call their test subjects Soul Incubators. They embed a Soul Cocoon in each one, which slowly drains the host's soul, and use most of them as mindless thralls.
- Anyone carrying a Soul Cocoon resonates with the others: you can see every other Soul Cocoon on the map, and their holders can see you.
- You can hand 1 Soul Cocoon to Richie, the in-match merchant, to unlock a special Soul Cocoon reward for your team. It is sent to Stinger in Windrest, where you claim it after the match.
Fate Altar
- The Fate Altar unlocks after the match has run for a while.
- Submit 2 Soul Cocoons to activate it. This breaks the resonance between all Soul Cocoons and wakes the Soulgnawer.
- Defeat the Soulgnawer. The altar reclaims the devoured souls and the purification prayer begins.
- The team that activated the altar controls it. Rival teams can interact with the altar to take control while the prayer runs.
- Special Soul Incubators spawn near the altar during the prayer. Defeating them shortens the remaining time.
- When the prayer ends, the team in control gets a special Soul Cocoon reward to spend at Stinger's shop. Eliminated members of that team still receive it.
Soulgnawer

An evil soul desperate to cling to the Velgr, born as one of the horrific byproducts of the soul experiments.
The Soulgnawer is the boss tied to the Fate Altar.
| Team size | Health (lowest to highest intensity) |
|---|---|
| Solo | 2,217 to 2,917 |
| Trio | 5,321 to 7,001 |
See Bosses for the other bosses.
Fate Chart
The Fate Chart tracks the season. Each stage opens as the Gyldhunters push the story forward.
| Stage | What happens |
|---|---|
| The Unfurling | The Fate Chart opens and calls on Gyldhunters to face the emerging threats |
| Omen | The Mist Lords grow restless and a second crisis starts to surface |
| Warning | The Velgr's soul experiments flare back to life and Soul Harvest becomes available |
| Torrent | The Velgr throw everything into turning both maps into a breeding ground for their soul-amalgam |
| Aftermath | The calamity settles but its aftershocks wake the monsters of the forbidden zones |
| The Rush | Wealth resurfaces from the ruins: the last and richest feast of the season |
| Fires of the Past | Deep in Hallowgrove the White Ash Wood reignites, leading into Season 2 |
Story
Soekja brings a guest to Windrest: Stinger, captain of the Mistchasers. His squad has vanished and only their Messenger Bugs remain. The trail leads through Hallowgrove, where the Velgr's soul experiments have left their mark, and into Brandrgarde, where Dew senses that something is wrong with Harald, the fortress's guardian. In a tower the Gyldhunter finds soul experiment apparatus with the aura of the Mistchasers still trapped inside.
Dew explains that the fates of the Mistchasers are torn too deeply for an ordinary ritual. Only a full purification ritual held in Windrest can free them from the "soul-amalgam" curse. With the Web of Fate as witness, Stinger says goodbye to his comrades.
The later chapters follow Máni. She searched for a way to end the Mistfall, crossed paths with Sáldr and ended on a path of no return; the records show she later demanded that the experiments stop. Dew reconnects her broken fate, and her keepsake, a Mistchaser patch, is handed to Stinger.
| Chapter | Quest lines |
|---|---|
| 1. The Missing Mistchasers | A Visitor from the Mist, The Missing Mistchasers, Messenger Bug, A Web of Secrets, Corruption |
| 2. The Purification of Windrest | Lost in Brandrgarde, The Departed Spirits, The Last One, The Purification of Windrest, Comrades in Arms, Lost Trails |
| 3. Crime and Punishment and 4. Friendship | In the Name of an Old Friend, Divergent Paths, Crime and Punishment, Máni of Days Past, Experimental Evidence, A New Ritual, Friendship |
Two side lines ran alongside: The Rogue, the Treasure, and the Mushrooms, in which Pip turns the legends of Skeet the Phantom Thief into a story, and The Lost Prophecy, about fragments of a prophecy surfacing in the Gyldenblod Pool.
The season cinematic closes the story in Stinger's words:
Mistchaser or Gyldhunter, this binds us: We enter the Mist, knowing we might never return. My companions knew this. And yet, you found their souls among those suffering Velgr torment, and freed them all. You brought them back. You let them rest at this sacred place, within the Divine Anchor itself.
For the main story, see the Quest Line and Lore.
Events

- Underlord Speed Challenge: the Woodling Fern has an Underlord on his heels. Defeat an Underlord within the time limit and he rewards you with an extra chest.
- Blood and Fire: a lute-playing Woodling spirit arrives at the camp with the legend of the assassin Dago. It continued into Season 2.
- Golden Woodling: a tougher Woodling with a golden helm spawns at random, marked by an outline and a sound cue, and gives bounty rewards.
- Free Drinks: the Brewmaster Sigrid makes your first five drinks of each day cost no materials.
Season reward

The Proof of the Soul Hunt is a trophy that commemorates the season. It is obtained by exchange in the Fateweaver Shop.