Forging Recipes
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Forging turns three materials into a piece of gear or a handful of gems. Recipes are crafted with Dramm at the Workshop (the Forge) in the camp, and higher Workshop levels unlock better rarities and shorten forging times. This page lists all 171 recipes in the game files for Season 2. For the materials themselves see Forging Materials; for the Workshop upgrades see Camp Buildings.
How forging works
- Every recipe costs three materials. Gear recipes give 1–2 items per forge and gem recipes give 3–5 gems.
- The Workshop level decides which recipes you can use, and some Workshop upgrades make forging faster (see the table below). Workshop Lv 3 and Lv 6 also add a slot to the forging queue.
- Possible upgrade: Excellent and Epic gear recipes can give the next rarity of the same item instead. The game counts your forges of that rarity: the first upgrade comes after 2–3 Excellent forges (then every 20–50) and after 5–10 Epic forges (then every 30–80).
- Legendary and Holy recipes have no upgrade. Holy weapons need a boss relic: Otto's Relic, Wolfrunner's Relic or Gemini's Relic.
| Rarity | Weapons | Armor | Accessories | Forging time |
|---|---|---|---|---|
| Excellent | 11 · Workshop Lv 2 | 30 · Workshop Lv 1 | 8 · Workshop Lv 2 | 3 h (2 h from Workshop Lv 2) |
| Epic | 11 · Workshop Lv 4 | 30 · Workshop Lv 3 | 8 · Workshop Lv 4 | 4 h (2 h 30 min from Workshop Lv 4) |
| Legendary | 11 · Workshop Lv 7 | 30 · Workshop Lv 6 | 8 · Workshop Lv 7 | 4 h 30 min (3 h from Workshop Lv 7) |
| Holy | 16 · Workshop Lv 8 | — | — | 4 h |
| Tier I Gems (Rare): 4 recipes · Workshop Lv 1 | 3 h (2 h from Workshop Lv 2) | |||
| Tier II Gems (Excellent): 4 recipes · Workshop Lv 5 | 4 h (2 h 30 min from Workshop Lv 6) | |||
Weapons
Excellent weapons
Epic weapons
Legendary weapons
Holy weapons
Armor
Excellent armor
Epic armor
Legendary armor
Accessories
Excellent accessories
| Item | Class | Materials | Possible upgrade |
|---|---|---|---|
| Any class | |||
| Any class | |||
| Any class | |||
| Any class | |||
| Any class | |||
| Any class | |||
| Any class | |||
| Any class |
Epic accessories
| Item | Class | Materials | Possible upgrade |
|---|---|---|---|
| Any class | |||
| Any class | |||
| Any class | |||
| Any class | |||
| Any class | |||
| Any class | |||
| Any class | |||
| Any class |
Legendary accessories
| Item | Class | Materials |
|---|---|---|
| Any class | ||
| Any class | ||
| Any class | ||
| Any class | ||
| Any class | ||
| Any class | ||
| Any class | ||
| Any class |
Gems
Gem recipes give 3–5 random gems of one gem type. Each gem rolls one of that type's affixes (Tier II gems combine two). See the Gem Catalog for every gem.
Tier I gems
| Gem | Materials | Possible affixes |
|---|---|---|
| Aegis, Brotherhood, Bulwark, Cripple, Distant Ward, Eloquence, Fervid, Focused, Stoic, Strife, Valor, Vitality | ||
| Curse, Deft, Dominion, Fervor, Ranged, Resilience, Seeker, Side by Side, Stoic, Tenacious, Valor, Vitality | ||
| Aegis, Brotherhood, Burst, Creation, Dominion, Ethereal, Seamless, Side by Side, Skypiercing, Swift, Unyielding, Wrath | ||
| Blessing, Fervid, Iron Helmet, Ranged, Seamless, Smiting, Spirit Shield, Strife, Tenacious, Unyielding, Wealth, Wrath |
Tier II gems
| Gem | Materials | Possible affixes |
|---|---|---|
| Aegis, Brotherhood, Bulwark, Cripple, Distant Ward, Eloquence, Fervid, Focused, Stoic, Strife, Valor, Vitality | ||
| Curse, Deft, Dominion, Fervor, Ranged, Resilience, Seeker, Side by Side, Stoic, Tenacious, Valor, Vitality | ||
| Aegis, Brotherhood, Burst, Creation, Dominion, Ethereal, Seamless, Side by Side, Skypiercing, Swift, Unyielding, Wrath | ||
| Blessing, Fervid, Iron Helmet, Ranged, Seamless, Smiting, Spirit Shield, Strife, Tenacious, Unyielding, Wealth, Wrath |
See also
- Forging Materials
- Camp Buildings, for the Workshop upgrades
- Gem Catalog
- Forge Unlock, the quest that opens the Forge