Lizardfolk Priest
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Lizardfolk Priest is a Normal enemy in Mistfall Hunter. A Blackscale Lizardfolk shaman.

Description
Lizardfolk Priests like to lure their prey close, then release a beam of energy that damages everything in its path. Like other Lizardfolk they twist their bodies as they approach, which makes them harder to hit. See Lizardfolk.
Stats
| Gyldening Intensity | Health (solo) | Health (trio) | Attack | XP (solo) | XP (trio) |
|---|---|---|---|---|---|
| Lowest | 209 | 209 | 134 | 23 | 8 |
| Middle | 240 | 240 | 160 | 30 | 10 |
| Highest | 261 | 261 | 178 | 30 | 10 |
- Tier: Normal
- Defence: 705
- Block rate: 50%
- Takes 15% less damage from critical hits
- Toughness (stagger resistance): 27
- Kill score: 15 (Lowest) to 30 (Highest)
Normal enemies have the same Health solo and in a trio; elites get much more Health in a trio. A solo kill gives about three times the XP.
Behaviour
- Moveset: Attack moves 3, Counterattacks 1, Taunts 3, Hit reactions 7
- Can lie in wait and ambush players who come close
- Counterattacks when you keep hitting it, so don't over-commit
- Chase speed: 593
- Sight: 1,040 in a 70° cone; hearing: 350
- Engages at 800 and gives up the chase after 1,500 solo or 1,500 in a trio
- In the Gyldenmist outside the circle, and near an extraction point, its sight drops to 266, so the mist is real cover
Where to find it
- Brandrgarde: Abyssal Reach
- Hallowgrove
Brandrgarde areas are listed from most to fewest spawn points. Not every spawn point is used in a single match.
Strategy
Strategy information has not yet been added.
See also
- Lizardfolk: Lizardfolk Soldier, Lizardfolk Priest, Elite Lizardfolk Warrior
- Bestiary for every enemy, and Bosses for the bosses